QUOTE (tho_mas @ Oct 31 2009, 03:29 PM)

With all these papers the white point in "paper simulation" is incorrect (either rel.col or absolut col.) as well as the differentiation of tonal values due to too high compression (resulting from a white that is measured as a blue and therefore at the same time darker than white).
Actually with all photographic papers this problem is present... as long as they do not contain optical brighteners (such as e.g. some Canson Infinity papers).
As to the dynamic range it is reflected if the monitor is adjusted to the luminance level of the paper (under resp. viewing conditions) and if you check simulation of "black ink" only in softproof mode. "Black ink" boosts the black point of the display so that the dynamic range of the print is matched on the display.
By its very nature, the paper simulation is an Absolute colorimetric intent with BPC off going to the display:
•Simulate Paper Color: Convert using the absolute colorimetric
intent (no Black Point Compensation).
•Simulate Paper Color and Simulate Black Ink Off: Convert using the
relative colorimetric intent with Black Point Compensation.
•Simulate Black Ink: Convert using the relative colorimetric intent
without Black Point Compensation.
Something “off” could be the profile itself of course, the quality of the AtoB and BtoA tables. It should be partially the display profile. OBA’s could affect what you’re actually seeing depending on the illuminant (Fluorescent lights can be problematic here). IOW, there are a number of things that could be “off” here.
In terms of the dynamic range and the display, unless you’ve got one of the rare “smart monitors” that provide full control over this (by adjusting black and white target calibration), you’re pretty much stuck altering this by using the simulate command (or sometimes called the Make my image look like crap buttons). If you’ve got a display that’s pumping out an 800:1 contrast ratio, the only way to show you what 300:1 looks like is to use the simulate options which isn’t as ideal as actually putting the display into a 300:1 ratio.